Asuryani are fast, hard hitting and surprisingly resilient, and Michael used every bit of that to take the first place spot. Ironically enough, the layout ended up benefiting both melee and shooty teams. In the close-quarters of Kill Team, the Asuryani are lethal, using short-ranged shuriken weapons to cut down foes, or keeping their distance with rangers and heavy weapons platforms. Many players weren’t prepared to fight aggressive guard in melee and lost when they were deploying or picking secondaries. In today’s article, Robert “TheChirurgeon” Jones, Novembermike, and Shane Watts are going through the results and talking about the overall results and the specific Kill Teams that performed well. Welcome Thank you for viewing my auction This is a wonderful warhammer kill team necrons . I am a very experienced AoS tournament player ( I've won a few) but, I'm just excited I was able to finish 2nd with what I've been told isn't the best army when I usually playing one of be better AoS armies and winning there. Options like synaptic disintegrators and tesla carbines provide even more options for slaying enemies at range. Each match-up meant figuring out whether you wanted to force a brawl or hide and score objectives. Now it's popular to bring the box full of Drukhari to the tournament table, while Necrons and Asuryani are still considered very strong factions. unitled. Michael took the Wraiths as a way to reduce the number of vulnerable targets in his list and add a bit of extra power, but every part of the list is strong. Glass Half Dead’s YouTube channel is one of the major resources for competitive Kill Team, and as you can see from his third place finish he knows a little bit of what he’s talking about. TheChirurgeon: The Kill Team events at LVO saw a good mix of factions, with no one group making up more than 10% of the field. Necrons, as you’d expect, are a great shooting kill team, advancing slowly on the foe while laying down a hail of gauss firepower. Photo Credit: Glass Half Dead. In a 13 player tournament I somehow went 2-1 with AM, and finished second. With the release of the latest iteration of Codex: Necrons we’ve seen a dramatic shift in how everybody’s favorite Space Undead respond to firepower. There was some concerns (although I didn’t hear any from players at the event) regarding the way the crates worked by being impassable being a detriment to melee teams due to needing to go around. TheChirurgeon: The Kill Team events at LVO saw a good mix of factions, with no one group making up more than 10% of the field. Kill Team. Jacob Cordero’s Grey Knights. In that “other” group are Heretic Astartes (which makes me sad), Adepta Sororitas, Drukhari, and Kroot. Metaflux Omniflayer: Pretty much the Necron equivalent of the Grav-pistol. The KT TOs had a plan for terrain based on what was available, and that plan didn’t work out. 6th place, Kill Team Tournament Ulthwe Craftworld, Storm Guardian w/Aeldari Blade, Leader Guardian Defender, Comms Howling Banshee Exarch w/Executioner + Shuriken Pistol, Zealot Striking Scorpion Exarch w/Chainsword, Scorpion’s Claw, Combat, Dire Avenger Dire Avenger Dire Avenger Exarch w/Shuriken Catapult Guardian Defender Guardian Defender Heavy Weapons Platform w/Starcannon Heavy Weapons platform w/Shuriken Cannon Howling Banshee Storm Guardian Gunner w/Fusion Gun Storm Guardian Gunner w/Fusion Gun Storm Guardian Gunner w/Flamer Storm Guardian Gunner w/Flamer Striking Scorpion Wraithblade w/Ghostaxe and shield Wraithblade w/D-scythe Wraithguard w/Wraithcannon. Necron Warriors have a solid profile, and their gauss flayers have an AP value of -1, making them an absolute bargain at only 12 points a model.It’s easy to favour Immortals due to their superior armour and weaponry, but in a Faction that often struggles for numbers, Necron Warriors offer a reliable option to bulk out your kill team. They tended to reduce your vulnerability to Kill primaries which was significant. His specialist picks are a little different, making his core team pretty obvious. There’s a lot of reason to believe that, even at a competitive level, there’s lots of room in Kill Team for the more “out there” factions, and a decent amount of balance between teams. We’ll be back next week talking about Commander specialisms and in the meantime, if you have any questions or feedback, feel free to drop us a note in the comments below or shoot us an email at contact@goonhammer.com. Odds of War 2,101 views. You can check it out here. I won’t put a list here because Custodes just bring everything in a 20 man roster, but the teams we mostly saw were three models with either two sword/shield Custodes and a spear or the opposite. And like the excellent Battle Scars presented in Beyond the Veil, these scars have both a positive and a negative impact, giving you more reason to actually take them. Sold Out $84.00-20.0%. It seemed like an imbalanced faction, but now it sounds just ridiculous, haha. If you missed our primer last week, you can find it here. Super price of 4.99 I had some games that were blood baths, some that were about hide and seek, and a lot in between where I wanted to control what the enemy could attack and funnel them into traps where I could kill or stall their key units. This wasn’t a problem at top tables but it skews the bottom tables a bit and messes up some of the statistics. Kill Team Necrons - Rules and making them competitive - Duration: 25:42. 7th place, Kill Team Tournament Prophets of Flesh, Nightfiend w/Baleblast, Glimmersteel  Blade, Leader Acothyst, Homunculus Tools, Leader Acothyst, Liquifier Gun, Electrocorrosive Whip, Combat Acothyst, Stinger Pistol, Electrocorrosive Whip, Combat Acothyst, Liquifier Gun, Agonizer, Combat Grotesque w/ Monstrous Cleaver, Flesh Gauntlet, Combat Wrack Gunner w/ Liquifier Gun, Haemonculus Tools, Demolitions Wrack Gunner w/ Liquifier Gun, Haemonculus Tools, Veteran Klaivex, Zealot, Incubus Incubus Mandrake Mandrake Mandrake Wrack Wrack Wrack Wrack. Namespaces. Terminator Strike Squads still weren’t a thing, but I was packing Ogryns and Bullgryns, the winning Asuryani list had Wraiths, Drukhari had Grotesques and they tended to see play. In this final section, we’re taking a close look at the Kill Teams that performed well and giving some thoughts on their choices and play. Glass Half Dead 10,960 views. Not only is a 1-shot melee kill all but guaranteed with the high WS, S, and AP, (plus minimum 4 damage a swing), the power will have you fighting at 75% efficiency or worse. Comment on the article's talk page. If you want to know more I’m sure he’ll be releasing some videos later about his LVO experience. Shane: One thing I wanted to highlight about the event was the terrain. ), but it’s essentially two lists. From 1d4chan. They’ll Be Back After the Injury Roll: Necrons in Kill Team Necrons are a race of ancient aliens that transferred their minds into metal bodies to survive the extinction of their species. This series is intended for everyone, whether you’re brand new to Kill Team and trying to work out what an “Arena” or “Elites” is, a reasonably experienced player looking to kick on and take your game up a level, or even a tournament pro who’s picking up a new faction and wants a quick primer on the good and the bad. Asuryani are fast, hard hitting and surprisingly resilient, and Michael used every bit of that to take the first place spot. Page; Discussion; More. Turbo artillery park is useless because we don't get rerolls outside of Catachans with Sgt. Tyranids vs Dark Angels Warhammer 40k Battle Report Ep 11 - Duration: 1:30:54. Novembermike: This was my list. With the layout and density of the terrain, melee teams/models were able to move up the board fairly easily. Hello and welcome to Kill Team Tactics, our series of tactics guides, tournament primers, and general other useful resources for improving your Kill Team play. The Mephrit half sits back with Necron Warriors in Mephrit with an additional point of AP while the two Lychguard create a threat that has to be dealt with while the Novokh list is a full rushdown. Battle Scars. competitive Kill Team LVO novembermike Shane Watts thechirurgeon tournament reports Tournaments, ©  2020 Goonhammer. ... if I'm not mistaken, the Asuryani and Necrons dominated. various brand new out of print kill team commander sets. Remember how at the first months of Kill Team the Death Guard was considered the strongest meta faction? I’m Looking to Downsize: Moving from 40k to Kill Team Everything you need to know (but didn’t want to know) about Injury Rolls ever, The Guide to Kill Team Specialists, Part 1: Demolitions, Heavy, and Snipers The Guide to Kill Team Specialists, Part 2: Combat, Zealot, and Medic The Guide to Kill Team Specialists, Part 3: Comms, Leader, Veteran, and Scout The Guide to Kill Team Commanders Dispositions and new Missions, A Guide to Competitive Kill Team Kill Team Tactics: Las Vegas Open Kill Team Tactics: Playing Decisively, Kill Team Annual 2019 Review, Part 1: Overall Content and Chaos Kill Team Annual 2019 Review, Part 2: Imperial Factions (Except Sisters) Kill Team Annual 2019 Review, Part 3: Xenos Factions, Adepta Sororitas in Kill Team Big Golden Heroes: Adeptus Custodes Tactics When they die you can recycle the parts: Adeptus Mechanicus Tactics A Plasma Gun and a Flak Jacket: Astra Militarum Tactics Tacticool 101: Deathwatch Tactics Elucidian Starstriders Tactics Use Your Brain: Grey Knights Tactics So many options, so few points: Space Marines Tactics Silent but Deadly: Sisters of Silence Kill Teams, Playing with the Big Boys: Primaris-only Kill Teams Vanguard Marines Sneak Into Kill Team, From Beyond: Chaos Daemons Tactics Never Gonna Give You Up(dates): Chaos Space Marines Tactics Nurgley Bois: Death Guard Tactics Gellerpox Infected Tactics Lost in the Dark: Servants of the Abyss Tactics Angry Goats, Death Roombas and Mind Bullets: Thousand Sons Tactics, Ancient Doom Refers to Your Model Range: Asuryani/Craftworld Eldar Tactics No Pain, No Gain: Dark Eldar/Drukhari Tactics Making Merry War: Harlequins Tactics Attack of the Bird-Men: Kroot Mercenaries Tactics The Enemy Within: Genestealer Cults Tactics They’ll Be Back After the Injury Roll: Necrons Tactics Brutal But Kunnin’: Ork Kill Team Tactics Drones for Days: T’au Empire Tactics Tyranids Tactics, ©  2020 Goonhammer. More; Page actions. Technomancers, one of the Cryptek sub-classes, can now reanimate a single dead NECRON CORE model from a unit (or d3 Warriors) in your command phase in homage to their old abilities, but don’t expect to be routinely rolling this on a 4+. They had the same layout every game with some minor variations, and it was mostly a big box in each corner and two watchtowers in the middle with some scatter terrain at the edges. Shane: I had a blast playing in the Sunday Pod/GT. The layout also left a few small firing lanes, this combined with having objectives that were hidden and visible, enable shooting teams to leverage their strengths as well. Recent Goonhammer Articles. With how much of a pain terrain can be for your slow-ass Necrons, any means to ignore any slowdowns is welcome. Warhammer 40,000/Tactics/Kill Team(8E) Factions. : If a model with Reanimation Protocols dies after Damage results, they must roll a d6: on a 1-4, they stay dead, on 5-6, they count as having rolled a 2 on the Damage Results. by Coda on Jul 3, 2020. Deathmarks Necrons Kill Team Warhammer 40K . Of those factions with more than one player representing (sorry Chaos Space Marines, Drukhari, Adepta Sororitas, and Kroot), Asuryani pulled the highest win rates, winning 72% of their games with 6 players repping the faction. For long eons they have slumbered in Tomb Worlds, but in M40 they are awakening. I participated and talked to other people that participated, and the general feeling was very, very positive. Overall I found the tables balanced and great to play a competitive game on. Remember how at the first months of Kill Team the Death Guard was considered the strongest meta faction? Both players had to pick good secondaries and change their strategies based on the opponent’s secondaries. I took it to an 11th place finish, losing to Jacob’s Grey Knights. For the most part, Necron kill teams are better off keeping the foe at a safe distance where they can blow them apart with their deadly firepower. Shane: Can’t say that I am surprised that Asuryani did so well, Michael and Janis have showed how well they performed at various events and they continue to show how well they perform in the competitive meta. 2nd place, Kill Team Tournament Forge World: Metalica, Vanguard Alpha w/Radium Carbine, Leader Fulgurite Electro-Priest, Combat Rustalker Princeps w/Transonic Razor, Veteran Sicarian Infiltrator w/flechette Blaster & Taser Goad, Combat Skitarii Vanguard w/Omnispex, Comms Skitarii Vanguard Gunner w/Plasma Cailver, Sniper, Corpuscarii Electro-Priest Corpuscarii Electro-Priest Corpuscarii Electro-Priest Fulgurite Electro-Priest Fulgurite Electro-Priest Infiltrator Princeps w/Flechette Blaster and Taser Goad Sicarian Infiltrator w/Stubcarbine and Power Sword Sicarian Infiltrator w/Stubcarbine and Power Sword Skitarii Ranger w/Omnispex Skitarii Ranger Gunner w/Plasma Caliver Skitarii Ranger Gunner w/Arc Rifle Skitarii Vanguard. See more ideas about Necron, Warhammer 40k necrons, Warhammer. Points-wise, teams averaged 18.6 points in their winning games and 10.3 points in their losses, and the lowest score recorded in a win was 11 points. LVO Stream: https://m.twitch.tv/videos/542266683. The LVO Terrain Layout for Kill Team. Reason: separate pages have been made for Imperium, Chaos, and Xenos factions, this one is now redundant So if you’re playing Kill Team in the LVO format, it may behoove you to think about how you can score 11+ points in a given game with your team. This was a Drukhari list focused on fast, durable, short ranged threats. He discusses the list here (https://youtu.be/rXe90UoB218?t=1828), but it’s essentially two lists. 1:14:33. They can vary greatly in composition, though the kill teams are invariably led by elite troops such as Immortals that have retained some of their individuality and extensive combat experience during the long sleep. In the older packets with 6 secondaries per mission there would often be one team with dead secondaries that they couldn’t realistically max out, but here every team had options against every team. AI and Flayed Ones seem to be tied to a kill team release based on the teaser video 2020/11/01 14:10:55 Subject: Necron and Space Marine Codex and upcoming releases discussion Kill Team Tactics: Eisenhorn . This wasn’t perfect but it generally gave enough LOS blockers to keep key units out of trouble while moving aggressively but meant that you had to make yourself vulnerable to contest objectives. So they were forced to scramble to get all the tables furnished, and it panned out. The Sub-factions for models with the NECRONS Faction keyword are called dynasties, and their Sub-faction abilities are called Dynastic Codes. Numberless Necron Warrior Scotland, UK I guess the benefit of kill team and being relatively elite, we can tailor our force with plenty of space in the Roster. The only issue they ran into was that with only 3 models they needed to get the most out of every activation, and if they were forced to shoot they weren’t that impressive. The terrain was good, we had a lot of variety in players and the BCP issues didn’t hurt us as much with a tenth the players that the 40k event had. Necrons Codex. kill teams require 5 "basic" members before adding up to 5 specialist members psychic discipline is very good including a 5+++ buff, making a unit untargetable unless its the closest unit (target can't shoot or charge though), and reduce a characters auras by 3" or completely if the psychic test was > the targets LD The Mephrit half sits back with Necron Warriors in Mephrit with an additional point of AP while the two Lychguard create a threat that has to be dealt with while the Novokh list is a full rushdown. Necron Warriors. There were also a few players winning games with Custodes. Necron kill teams are chosen by an Overlord from amongst his most favoured warriors. The primaries forced very tactical play. (When I played my match up vs Asuryani, my opponent was able to hop their banshee exarch around from terrain to terrain, to get into my lines.) ... Angels eldar featured gaming Hammer of Math hobby Horus Heresy Hot Take How to Paint Everything Kill Team necromunda Necromunday Necrons One_Wing or … We’ve already written about them at length in our, Rustalker Princeps w/Transonic Razor, Veteran, Sicarian Infiltrator w/flechette Blaster & Taser Goad, Combat, Skitarii Vanguard Gunner w/Plasma Cailver, Sniper, Infiltrator Princeps w/Flechette Blaster and Taser Goad, Sicarian Infiltrator w/Stubcarbine and Power Sword, This is very similar to the sample list in our. This quickly changed with the arrival of an 'imperial plasma shower' meta (remember the first Nova Open winner? 3rd Place, Kill Team Tournament Mephrit Dynasty, Necron Warrior, Leader Necron Warrior, Comms Lychguard w/ Warscythe, Combat Lychguard w/ Warscythe, Zealot, Necron Warrior Necron Warrior Necron Warrior Necron Warrior Necron Warrior, Immortal w/ Tesla Carbine, Leader Immortal w/ Tesla Carbine, Comms Immortal w/ Gauss Blaster, Leader Lychguard w/ Warscythe, Combat, Flayed One Flayed One Flayed One Flayed One Flayed One Flayed One Flayed One. Both lists benefitted from the natural resilience of Necrons. ). There wasn’t a large variety of terrain, but that was not the original plan. It seemed like an imbalanced faction, but now it sounds just ridiculous, haha. 25:42. They never had the bodies to spam and they were never that tough, so they always had to focus on offense and whittle down the number of scoring bodies the enemy had. Look no further! Wraithblade w/ Ghost Axe and Shield, Zealot, Striking Scorpion Exarch w/ Scorpion Claw, Combat, Striking Scorpion Exarch w/ Biting Blade, Combat, Howling Banshee Exarch w/ Biting Blade, Zealot, Howling Banshee Exarch w/ Mirror Swords, Zealot, Dire Avenger Exarch w/ 2x Avenger Shuriken Catapults, This is the list that took it all, and it’s probably as much the player as the list. This week’s Hammer of Math takes a look at what is likely going to be a significant challenge for many armies; killing a block of 20 Necron Warriors. Support the Channel: https://www.patreon.com/TheGlacialGeek MERCH! Remember how at the first months of Kill Team the Death Guard was considered the strongest meta faction? One of the first things to consider when first mustering a kill team of the Adepta Sororitas is their relatively low cost for the quality of the models. Gauss Immortal leader Subject: [Kill Team] Necron Kill Team Tactica. This list behaves similarly to the Grey Knights with the ability to act in the psychic phase and either kill off attackers in melee or snipe out models before the shooting phase starts. LVO Kill Team Stats. Here their models are vulnerable to being killed but they can potentially score kill more even against elite armies like Grey Knights and Custodes due to their withering firepower. With this much speed and durability it can either stall out the enemy and win on positionals or against spammier factions it can just rush in and kill. Photo Credit: Novembermike. 1st place, Kill Team Tournament Craftworld Ulthwe, Wraithblade w/ Ghost Axe and Shield, Zealot Wraithguard w/ D-Scythe, Heavy Striking Scorpion Exarch w/ Scorpion Claw, Combat Striking Scorpion Exarch w/ Biting Blade, Combat Howling Banshee Exarch w/ Biting Blade, Zealot Howling Banshee Exarch w/ Mirror Swords, Zealot Striking Scorpion, Demolitions Dire Avenger, Comms, Striking Scorpion Howling Banshee Dire Avenger Exarch w/ 2x Avenger Shuriken Catapults Heavy Weapons Platform w/ Starcannon Dire Avenger Dire Avenger Storm Guardian Gunner w/ Fusion Gun Storm Guardian Gunner w/ Fusion Gun Storm Guardian Gunner w/ Flamer Storm Guardian Gunner w/ Flamer Guardian Defender, Leader Guardian Defender. We’ve already written about them at length in our Kill Team Tactics article, which covers the relevant units. If you want to know more I’m sure he’ll be releasing some videos later about his LVO experience. On Sale Necrons Immortals/Deathmarks. If your kill team is Battle-forged and all models in your kill team are drawn from the same dynasty, models in the kill team gain the Dynastic Code described below, and you can use that dynasty’s Tactics. 11th Place, Kill Team Tournament Valhallans, SWS Guardsman, Leader Guardsman, Medic Guardsman w/ Vox Caster, Comms Gunner w/ Plasma Gun, Sniper Gunner w/ Flamer, Demolitions Tempestor w/ Power Fist, Veteran Bullgryn w/ Slab Shield and Maul, Ogryn Scion w/ Plasma Gun Scion w/ Flamer 3x SWS Gunner w/ Plasma Gun 3x SWS Gunner w/ Flamer Gotfret de Montebard Pious Vorne Guardsman Guardsman Sergeant w/ Chainsword. Aspiring Sorcerer w/ Warpflame Pistol, Leader Aspiring Sorcerer w/ Warpflame Pistol, Veteran Rubric Marine w/ Warpflamer, Icon of Flame, Demolition Rubric Marine w/ Warpflamer, Demolition Rubric Marine w/ Soulreaper Cannon Scarab Occult Sorcerer, Leader Scarab Occult Sorcerer, Combat Scarab Occult Sorcerer, Veteran Twistbray, Leader Twistbray, Zealot Tzaangor w/ Brayhorn, Comms Tzaangor, Zealot, Rubric Marine Tzaangor Tzaangor Tzaangor Tzaangor Tzaangor Tzaangor Scarab Occult Terminator w/ Heavy Warpflamer, Hellfyre Missile Rack, Power Sword. Good job, Kill Team LVO Staff. That just about covers our review of Kill Team at this year’s LVO. Now with the benefit of hindsight, we can revisit those thoughts and offer some additional ones. It’s probably best to grab all the necessary specialists first, unless there is a limit on them. I just wanted to share as it was my first ever 40k tournament. Now that LVO is in the books, we can take a look back at its Kill Team Tournament with fresh eyes and look at what the event and its results say about the Kill Team format, the meta, and the game as a whole. Necrons aren’t just great at shooting – they’re also very, very hard to kill. Janis ran a list very similar to Michael’s, with similar strategic aims. We'll Be Back! I really enjoy the Hold/Kill primaries, so I was glad that they seemed to be a hit. Warhammer 40K Kill Team Battle Report: Necrons vs Harlequins - Duration: 1:14:33. Howling Banshee Exarch w/Executioner + Shuriken Pistol, Zealot, Striking Scorpion Exarch w/Chainsword, Scorpion’s Claw, Combat, Nightfiend w/Baleblast, Glimmersteel  Blade, Leader, Acothyst, Liquifier Gun, Electrocorrosive Whip, Combat, Acothyst, Stinger Pistol, Electrocorrosive Whip, Combat, Acothyst, Liquifier Gun, Agonizer, Combat, Grotesque w/ Monstrous Cleaver, Flesh Gauntlet, Combat, Wrack Gunner w/ Liquifier Gun, Haemonculus Tools, Demolitions, Wrack Gunner w/ Liquifier Gun, Haemonculus Tools, Veteran, Aspiring Sorcerer w/ Warpflame Pistol, Leader, Aspiring Sorcerer w/ Warpflame Pistol, Veteran, Rubric Marine w/ Warpflamer, Icon of Flame, Demolition, Click to share on Twitter (Opens in new window), Click to share on Facebook (Opens in new window), Tech Heresy and You: Finishing Your 3D prints, incredibly official Goonhammer store on RebBubble. I want to give Elliot, Alex, and Sheldon (Sheldon didn’t TO this event, but helped with terrain and streaming) a shout out for all their hard work in running this event, and for their dedication in getting terrain together at the last moment despite the challenges set before them. We already ran a showcase article on Jacob’s Grey Knights and his experiences at the event. KILL TEAM NECROMUNDA CITADEL PAINTS CITADEL AIR CITADEL BASE CITADEL CONTRAST CITADEL DRY CITADEL EDGE CITADEL LAYER ... Necrons. Like, Gauss Blasters don't gain a huge amount over Flayers against GEQs right? Credit: Rockfish. Asuryani kill teams are fast and capable of advancing and firing their weapons, thus being nigh impossible for the enemy to pin down. However, Flayed Ones are exceptional fighters at close range and are even able to re-roll failed wound rolls in combat. Both lists benefitted from the natural resilience of Necrons. Necrons are slow, but relentless, easy to bring down, but can get back up and they have access to some very nasty weaponry. FAQ went up for Kill Team. This is very much a work in continuing development, as we write more and add to the series, so check back regularly! The terrain was surprisingly good. We already ran a showcase article on Jacob’s Grey Knights and his experiences at the event. They’re hands-down the most durable models in the game and if they get into melee they will reliably kill models. They have no ranged weapons but, at only 10 points per model, are fantastic choices for contesting enemy-held objectives or serving as a roving defensive … The terrain worked well, I’ll dig more into that later. Terminator Justicar w/Nemesis Force Halberd, Leader, Grey Knight w/Nemesis Daemon Hammer, Combat, Grey Knight w/Nemesis Daemon Hammer, Zealot, Grey Knight w/Pair of Nemesis Falchions, Combat, Grey Knight w/Pair of Nemesis Falchions, Zealot, Grey Knight Gunner w/Incinerator, Demolitions, Terminator w/Nemesis Force Halberd, Combat, Terminator Gunner w/Nemesis Force Halberd, Psilencer, Heavy, Terminator Gunner w/Nemesis Force Halberd, Psilencer. It was cool seeing lots of heavier models. Like an imbalanced faction, but it skews goonhammer necrons kill team bottom tables a and. With Sgt strongest meta faction, haha the board fairly easily are fighters. Enough, the asuryani and Necrons dominated - Rules and making them competitive - Duration: 25:42 more. I can ’ t a problem at top tables but it ’ s probably best to grab the! A plan for terrain based on the opponent ’ s essentially two lists n't get outside..., I ’ m sure he ’ ll dig more into that later they! 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